whFractalSuite is moved to whXsiSuite.
whFractalSuite Shader for SoftImage|XSI. This shader is the result of some experiments I did, related to metalRay shader implementations.
One shader calculated the iteration between zero and one, the other one convert this value in nice colors.
Zoom can be done by moving the texture space
Copy the DLL into <USER>/Autodesk/…/Application/Plugin